PHEONISE

Game Programmer | Australia

About Me

I’m a generalist programmer and Unity3D enthusiast, with strong practical knowledge of many areas of game development, and a passion for creative uses of interactive technologies. I’ve created many different types of games, tools, and applications, with over 5+ years of Unity3D/C# experience. I’m greatly experienced in many aspects of Unity3D and enjoy using it do new and unusual things, including VFX, Desktop Overlays, and Controlling Real-World Objects!

I have a passion for Rapid Prototyping, but enjoy all elements of Game Development a lot!
I have experience with 2D, 3D, AR and VR, as well as Online Networking/Multiplayer.

I have working knowledge of other tools, such as 3DS Max, Adobe Photoshop/Premiere/After Effects, Quixel Tools and Megascans/Mixer, and git version control.

A Lite CV can be downloaded here: CV Lite

Projects

VIRTUAnimator


CeLL: Automata


OVERDRIVE


Corridor VR


Hanzo: Training